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R&D Rendering Engineer (ThorVG)

Work from home Full-time role Hiring

Our team is growing our team of passionate people on a mission to put motion into every digital screen in the world. We bring together the best designers, developers, and marketers to unleash the power of Lottie in their creations, enabling them to add motion to every part of the digital journey. We believe that when like-minded people collaborate, amazing ideas are born — so come and “Think Motion” with us, one Lottie at a time.

We are seeking a talented and experienced Rendering Engine Engineer to join our Engine/Graphics team. You'll work alongside dedicated experts and have the opportunity to make a meaningful impact on the development of our rendering engine.

Responsibilities

  • Collaborate closely with the Engine/Graphics team to turn conceptual ideas into innovative technical solutions.

  • Stay up to date with the latest Lottie animation format specifications and standards, and contribute to the development of next-generation motion graphics formats.

  • Design, develop, and test rendering pipelines, engines, and algorithms to enhance rendering capabilities.

  • Ensure high quality and performance across the rendering engine’s design and development lifecycle.

  • Contribute to the architecture and evolution of a robust and efficient rendering engine.

Qualifications

  • Hold a Bachelor’s or Master’s degree in Computer Science or a related field.

  • Understand the fundamentals of rendering and animation.

  • Have at least 2 years of experience in GUI application development or a related area.

  • Are proficient in C/C++ programming.

  • Have experience with frontend development, JavaScript, or Rust (a plus).

  • Have experience with SIMD programming (a plus).

  • Have experience with Unreal Engine or Unity development (a plus).

  • Possess strong problem-solving skills and write high-quality, maintainable code.

  • Communicate well and enjoy working in a collaborative team environment.

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